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Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
[TreeCreator] Mouse cursor flickers continuously on editing Tree prefab ...
While editing property in the Tree Prefab, Mouse cursor flickers continuously, refer to the attached video. Steps to repro:1. Create... Read more
[IMGUI] Dropdown icon for "Contacts" properties doesn't work under "Rigi...
The Dropdown icon for "Contacts" properties doesn't work under the "Rigidbody 2D" component in Inspector, refer the attached video S... Read more
[FBX Exporter] Embedding of resources is not possible when exporting FBX...
How to reproduce:1. Open the attached project ("case_1201937-FBX-Hierarchy.zip")2. Open the repro scene ("SampleScene")3. In the Hie... Read more
[UNET] NetworkManager.ClientChangeScene is called when loading a scene w...
How to reproduce:1. Open the submitted project2. Build and run the project3. Notice the text field that appears4. Open the Loading s... Read more
[Collab] Published project on Collaborate are not shown in the HUB
When Project is created and published on Collab are not shown in the HUB to the members of the Organization group, though it is avai... Read more
Build Icon's alpha values are ignored when building the project
How to reproduce:1. Open the attached project2. Inspect the referenced Build icon's "ghost" image in the Assets folder3. Build the p... Read more
[IL2CPP] WebGL/IL2CPP builds fail when machine doesn't have .NET 4.7.2 p...
How to reproduce:1. Create a new project2. Try making IL2CPP/WebGL build3. Inspect the errors in the console Expected results: Build... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
Prefab instance's Signal Receiver Component changes are reverted when en...
To reproduce:1. Open attached project ("case_1210883.zip")2. Select "SignalReceiver" Game Object from Hierarchy3. In the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects