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0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Selecting clips through playhead in a timeline with 30+ tracks throws a ...

Package: Timeline

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Sep 27, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more

0
votes
Duplicate

[URP] UI is not rendered in the Scene view when it is disabled in Render...

Package: Scriptable Render Pipeline Universal

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

0
votes
Fixed

[Docs] Formatting in "Using Code Coverage in batchmode" docs page is inc...

Package: Code Coverage

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Feb 06, 2024

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Version/s: 1.2.5

Steps to reproduce: Open [https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html] Actu... Read more

1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

0
votes
Won't Fix

[WSA] fails to load xml file

Windows Store Apps

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Mar 17, 2015

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Version/s: 5.0.0f4

Repro steps:1. open project "New Unity Project.zip";2. build to WSA platform. Build and run generated project;3. press "save" button... Read more

0
votes
Won't Fix

[HDRP] Ray Tracing in Global Settings can be toggled on regardless if Ra...

HD RP

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Nov 28, 2023

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Version/s: 2023.3.0a17

Steps to reproduce: Create an empty HDRP project In the HDRP Asset that is active, make sure Realtime Raytracing is toggled off Navi... Read more

1
votes
Fixed

Contents of the Paint Terrain tab are not displayed when outside of the ...

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May 23, 2024

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Version/s: 2023.1.20f1, 6000.0.4f1

How to reproduce:1. Open the attached project "terrain_inspector2.zip"2. Select Assets/Terrain.prefab in the Project window3. Click ... Read more

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