Search Issue Tracker

0
votes
By Design

Resizable Window size is not being reset when Resizable Window setting i...

Window management

-

Jul 08, 2021

-

Version/s: 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create a new Unity project2. Go to File -> Build settings -> Player Settings... -> Player -> Resol... Read more

0
votes
Fixed

[XR SDK] [OpenXR] [HDRP] Screen Space Shadows don't align when Single Pa...

Package: Scriptable Render Pipeline HD

-

Jul 06, 2021

-

Version/s: 10.5.1

Reproduction steps:1. Open the attached project ("Issue-HDRP-ScreenSpaceShadows-Single-Pass-Instanced.zip")2. Open the "SampleScene"... Read more

0
votes
Fixed

[HDRP] [PS4] Broken planar reflections of Eye and Fabric shaders.

Package: Scriptable Render Pipeline HD

-

Jul 08, 2021

-

Version/s: 12

Versions tested: 2021.2.0b3 + current SRP masterSteps to reproduce: 1) Open 005-DistortCloudsParallax test in HDRP_RuntimeTests2) Sw... Read more

0
votes
Fixed

Pass.CompileVariant crashes the shader compiler when using a target plat...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

0
votes
Fixed

No API to check whether a Pass has a given shader stage

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

Pass.CompileVariant API requires a shader stage parameter to be provided. There is currently no API to check if it makes sense to co... Read more

0
votes
Fixed

Pass.CompileVariant throws errors when iterating over all subshaders and...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: 1. Create a new surface shader.2. Put the attached script into the `Assets/Editor` folder.3. Run the script from the menu "MyMe... Read more

0
votes
Fixed

Pass.CompileVariant allows impossible combinations of parameters like Me...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: see case 1348862 Read more

0
votes
Fixed

IL2CPP does not support marshaling of blittable generic structs

IL2CPP

-

Jul 08, 2021

-

Version/s:

Originally reported here: https://unity.slack.com/archives/C0E72RUEA/p1623794722219700 IL2CPP cannot marshal a blittable generic str... Read more

4
votes
Fixed

[WebGL] Build fails with .emscripten permission errors

WebGL

-

Jun 23, 2021

-

Version/s: 2021.2.0b1, 2022.1

How to reproduce:1. Open an empty project2. Select File/Build Settings and switch to WebGL build3. Select Build and Run Expected res... Read more

0
votes
Fixed

Pass.CompileVariant complains about top-level params being outside of CB...

Shader System

-

Jul 08, 2021

-

Version/s: 2021.2, 2022.1

STR: see case 1348862, compile with INSTANCING_ON DIRECTIONAL Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.