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[Tilemap] Clicking something outside the tilemap and then quickly inside...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Open 'Tile Palette' window, choose 'Roc... Read more
[Tilemap] Different tiles change their sorting according to where the cu...
Step to reproduce: 1. Open the attached project (tilemap-gone.zip)2. Open 'TilemapTest' scene3. Focus on the 'Grid' game object so i... Read more
CustomEditor/Drawer for component does not work in an assembly when the ...
How to reproduce:1. Open user attached project2. Select the "Something.asmdef" assembly3. In the inspector, change its Name to any o... Read more
Impossible to enter slider's value in the input field when IMGUI Slider ...
To reproduce: 1. Open the attached project (link in edit)2. Open the Test -> Test window3. Try entering any value into the slider... Read more
Multiple inspector views into an Assembly Definition file cause unexpect...
How to reproduce:1. Open the user-submitted project2. In the Project Window select the "A.asmdef" assembly3. In one inspector, chang... Read more
[Android] Video has a delay on starting when Video player component is ...
To reproduce:1. Open attached project2. Build and run on android device3. Click the "Video" Button to play mp4 video4. Notice 0.5s d... Read more
[Mac] Intellisense cannot access the System namespace in Visual Studio w...
Steps to reproduce:1. Open user-submitted project2. Make sure your External Script Editor is set to Visual Studio3. Open up MyTestSc... Read more
Changing the 'Sorting Layer' setting and 'Order in Layer' value does not...
How to reproduce:1. Open user-submitted project (TMPDirty) and open the SampleScene2. Select the TextMeshPro GameObject and find the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method