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[WebGL] Audio in Player gets distorted, plays wrong tracks
Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more
[Device Simulator] Canvas pixelRect lags a frame behind Screen.safeArea ...
Reproduction steps:1. Open the attached project "Project.zip"2. Open the Device Simulator3. Open and Play the Sample Scene4. Rotate ... Read more
Unexpected behaviour from 2D physics when Y constraint is locked
How to reproduce:1. Open the user attached project (RigidBug.zip)2. Load the SampleScene press Play3. Observe the Green Box falling ... Read more
Tilemap shows incorrect Sprites in the Scene when changes are saved to T...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Project window, select the Prefab Asse... Read more
Second EventSystem is added in URP project when multiple Scenes are load...
Reproduction steps:1. Open the attached user's project2. Set "Scene2" as Active Scene3. Press Play Expected result: no warnings in t... Read more
Visual Studio Code Intellisense is missing for newly added packages
Reproduction steps:1. Create a new project2. Install/update Visual Studio Code package3. Set VSCode as a default code editor (Prefer... Read more
[URP][Mobile] Dithering does not work on mobile devices when implemented...
Reproduction steps:1. Download and open the attached project: "ShaderClipIssue-2021.2.zip"2. Build and Run to a mobile device3. Obse... Read more
Custom packages are not importing into Unity
Reproduction steps:1. Open user-submitted project2. Navigate to Assets -> Import Package -> Custom Package...3. Import any cus... Read more
Texture mesh leftover after original fix when building project in WebGL
How to reproduce:1. Open the attached "WebGL_bug.zip" project2. Build and Run as a WebGL project Expected result: No mesh between th... Read more
"NullReferenceException" error appears when creating UIDocument in UI To...
How to reproduce:1. Open attached project "hyper-ar-unity.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes