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0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
By Design

Styles are applied when the tab view has the different style class set i...

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Jul 08, 2025

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Version/s: 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the object... Read more

0
votes
Fixed

[OpenGL] Unity crashes when playing scene with plugin window open

OpenGL

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Oct 03, 2016

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Version/s: 5.3.5f1

To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Fixed

”WebCamKind” logs “WideAngle” for every camera on iOS devices if the dev...

iOS

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Nov 21, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.0f1, 2023.3.0a14

How to reproduce:1. In the iOS device, change the language to something other than English ex. German, Russian2. Build And Run the u... Read more

0
votes
Won't Fix

FBX Resamples Curves incorrectly when importing FBX files

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May 19, 2025

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Version/s: 6000.0.49f1, 6000.1.3f1, 6000.2.0b1, 6000.3.0a1

How to reproduce:1. Open the attached “IN-101924” project2. Open the "SampleScene"3. Click on the "Vehicle A.fbx" item in the Hierar... Read more

6
votes
Fixed

[LowHangingFruit] Material is applied to two slots when applying Materia...

Animation

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Apr 28, 2020

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Version/s: 2018.4, 2018.4.20f1, 2020.2

How to reproduce:1. Open user's attached "VRC_Mishe_mod3" project2. Open "SampleScene" Scene3. Open Animation window (Window->Ani... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Fixed

Sending web requests using UnityWebRequests is slower

WebRequest

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Oct 19, 2023

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Version/s: 2021.3.31f1, 2022.3.11f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce:1. Open the “web_req“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Console Expected result: S... Read more

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