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0
votes
Fixed

[Vulkan] Editor crashes on vk::ImageManager::RemoveTextureIDBinding on c...

Vulkan

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Nov 18, 2020

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Version/s: 2021.1.0a7

-Editor crashes on vk::ImageManager::RemoveTextureIDBinding on changing Graphics APIs from Vulkan to OpenGLCore.-Crash window appear... Read more

0
votes
Fixed

Environment lighting missing when building with CLI on Linux

Shadows/Lights

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Apr 17, 2023

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Version/s: 2021.3.19f1

What's happening? The customer experienced issues with building on CI where GI was not generated, when building from CLI. {}Reproduc... Read more

0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Won't Fix

Color Picker preview rectangle doesn’t update when adjusting colors for ...

Terrain

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Jan 14, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create Terrain Layer Create &gt... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

1
votes
Won't Fix

Empty Inspector window and error thrown when selecting an Assembly Defin...

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Dec 13, 2023

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Version/s: 2022.3.15f1, 2023.2.3f1, 2023.3.0a18

Reproduction steps: 1. Open the attached “Empty.zip“ project2. Open the “Scenes” folder in the Project window3. Go back to the “Asse... Read more

0
votes
Fixed

Button click region is offset when the UI scaling is higher than 100%

IMGUI

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Apr 21, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b5, 2020.2

How to reproduce:1. Open the "SampleScene" scene in the attached "imguibug.zip" project2. Change the UI scaling to 125% in Preferenc... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

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Oct 16, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Won't Fix

"An infinite import loop has been detected when processing post process ...

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Oct 24, 2023

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Version/s: 2021.3.31f1, 2022.3.12f1, 2023.1.18f1, 2023.2.0b15, 2023.3.0a11

How to reproduce:1. Open the user's attached project2. Select Assets/gwen unity.fbx3. Click "Extract Textures..." in the Inspector w... Read more

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