Search Issue Tracker
Oculus intialization fails on Standalone builds
Steps to reproduce:1. Create a new project2. Enable VR and set SDK to Oculus3. Build for Standalone4. Launch the build Expected resu... Read more
[Linux][nouveau] The Editor crashes when inspecting the Material from th...
How to reproduce:1. Create new 3D Project2. In the Project window go to Asset Store tab (Favorites > All Materials > Asset Sto... Read more
Some non-latin characters do not appear when typing them into the Input ...
Some of the characters that are affected:Ą, ą, Č, č, Ę, ę, Ė, ė, Й, К, Е, Н, Г, З, В, А, П, О, Л, Д, Ж, М, И, Б To reproduce:1. Open... Read more
[2018.2] Frequently disabling an re-enabling a GameObject in the Hierarc...
Repro steps:1. Open QA attached project2. Open scene "testscene"3. Enter Play Mode4. Select GameObject "Hellfire" in the Hierarchy5.... Read more
Application freezes for short duration when add is loaded via interstiti...
To reproduce:1. Open user's attached project2. Build and run for Android3. Press "requestAd" button Expected: no significant perform... Read more
Button's interactable zone is messed up when using ICanvasRaycastFilter ...
How to reproduce:1. Open attached project2. Press Play3. Inspect top right corner where there are 2 buttons with ICanvasRaycastFilte... Read more
[LWRP] Using shader with CameraOpaqueTexture produces a strange interact...
To reproduce:1. Open the QA's attached project2. Make sure the Scene and the Game tabs are both visible3. Play the "SampleScene"4. R... Read more
Adding or removing Command Buffers on a Camera creates Garbage
To reproduce: 1. Download attached project "New Unity Project (3.zip" and open in Unity2. Open "DensityParticles" scene3. Open Profi... Read more
System.Net.Http.dll could not be found error is thrown when response fil...
"System.Net.Http.dll could not be found" error is thrown when msc.rsp/csc.rsp file with the content "-r:System.Net.Http.dll" is pres... Read more
[Editor] Unable to detect Ramp prefab in the fifth step of "04: Prefab p...
The tutorial is not able to proceed further from the step "Select the Ramp Prefab" (Step 5) even after selecting "Ramp" prefab. Step... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used