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Package manager UI package can be downgraded to incompatible version whe...
How to reproduce:1. Create a new project2. Navigate to Package Manager3. Find Package Manager UI package and downgrade it to last or... Read more
[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...
How to reproduce:1. Open the attached project2. Check PlasmaBallTEX.tif texture in inspector3. make sure that Android and iOS Overri... Read more
Inconsistency is detected in the AssetDatabase when opening a Project
How to reproduce:1. Open user-submitted project (AtmaProject.zip) Expected result: The Project opens up without an issueActual resul... Read more
[LWRP] Reflection of the objects is offset by the viewpoint's position a...
How to reproduce:1. Open user's project2. Inspect the object's reflection in the Game View3. Switch target platform to Android. Expe... Read more
Timeline throws FormatException error when computer locale is set to one...
Prerequisites to reproduce:1. Open Regional Settings2. Go to Formats tab3. Set format to Russian (Russia) Steps to reproduce:1. Crea... Read more
[ECS] Editor Crashes on "JobBatchDispatcher::KickJobs" when calling Job....
How to reproduce:1. Open user's attached project2. Drag "GameObject" prefab from project view into the scene3. Enter Game mode- Obse... Read more
SystemInfo.supportsAudio does not work if Unity is started with disabled...
Steps to reproduce:1. On Windows, got to Sound -> Playback and disable all audio devices2. Open attached project3. Play the scene... Read more
[WebGL] SystemInfo.supportsAudio always returns true on WebGL
Steps to reproduce:1. Open user attached project2. Build & Run to WebGL3. Observe that "Device found" is always returned Expecte... Read more
Scene can't be loaded after renaming the folder it's in and reopening th...
Repro steps:1. Open QA attached project "repro_1066714"2. In the Project Window rename the folder "Scenes" to whatever3. Close and r... Read more
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode af...
Repro steps:1. Open user attached project2. Enter Play Mode3. Close and reopen the project4. Enter Play Mode Expected: Unity enters ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used