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[Android] Crash in mecanim::skeleton::Skeleton::Transfer when loading ad...
To reproduce:1. Download attached project from https://drive.google.com/file/d/1nU6npyx2s3Jg2nkqvm-9Bqp3A7NxlgWJ/view?usp=sharing2. ... Read more
[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce:1. Open original user project "AsyncUploadManagerError.zip"2. Build for iOS and deploy the Xcode project to the i... Read more
Asset does not lose focus after right mouse click if the Asset is being ...
How to reproduce:1. Open the attached project "1208985.zip"2. Open the Project window3. Select the Test2 folder and press "F2" to st... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
[LWRP] Graphical shader artifacts appear in the Scene view when there ar...
Steps to reproduce:1. Open user's attached project "Be_Hero.zip"2. Zoom out in the Scene view3. LWRP shader artifacts appear on Tile... Read more
Parent class Awake method is not called when Reload Scene setting is dis...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode Expected results: "Awake was called: T... Read more
ShapeGenerator.GeneratePlane causes NullReferenceException when using HD...
How to reproduce:1. Build & Run the attached project Actual result: NullReference Exception get's thrown and Unity crashes if us... Read more
[UI] New progress bar no longer displays ETA when baking using Progressi...
Steps to reproduce: 1. Open a new or existing project2. Navigate to Lighting Settings and make sure that Progressive CPU is selected... Read more
[UI] New progress bar no longer shows progress when baking using Enlighten
Steps to reproduce: 1. Open a new or existing project2. Navigate to Lighting Settings and make sure that Enlighten (Deprecated) is s... Read more
[ShaderGraph] Opening node search window is unnecessarily slow
Steps to reproduce: 1. Download attached project.2. Open New Shader Graph3. Right Click -> New Node Result: Node search window op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons