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[D3D12] Editor crash when creating a Texture2D object with specific Leng...
Steps to reproduce:1. Open the attached project named "Case_1206424"2. Enter Play mode Expected behavior: The editor either enters P... Read more
[Probuilder] Options under "Actions" tab don't get highlighted on select...
After creating a probuilder gameobject, when UV Mode is switched to Manual in the Actions tab for the UV Editor Window, the options ... Read more
[Analytics] Analytics window doesn't refresh on entering play mode in th...
Analytics window doesn't refresh in play mode after analytics is set up for the project. Steps To Reproduce: 1. Create a new project... Read more
Memory usage increases while switching application to background and bac...
To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more
Last frames of video are repeated when played using Video Player Component
How to reproduce:1. Open attached project "Case_1209623"2. Load SampleScene3. Press Play Expected result: video is played without an... Read more
Changing Anti Aliasing value in Quality Settings causes an error when th...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Main Camera3. Open the Quality Settings (Ed... Read more
[HDRP] Animated materials via Time node in ShaderGraph does not work in ...
Animated materials are visible on planar reflection probe in Playmode but not on Scene view while out of play. 1) Change manifest fi... Read more
[Metal] Crash on Initialize() in BuffersMetal with larger texture size
How to reproduce:1. Open the attached project on Unity 2019.22. Change the active platform to iOS3. Replace IMAGE_NAME and its meta ... Read more
[HDRP] ScrollSpeed of density volume doesn't work in game view non play ...
1) Change the manifest to point to your SRP folder2) Open scene ScrollSpeedDensity3) Notice in Game view the fog is not moving. Only... Read more
[HDRP] Upgrading project from previous version of HDRP (7.1.6) to latest...
After upgrading this project, the very first time I opened the scene, it was rendering just grey, and no changes i made to the setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
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- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title