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0
votes
Fixed

[Android] Rendering of GUI becomes broken when trying to load a scene, P...

IMGUI

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Nov 29, 2016

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Version/s: 5.4.3f1

Steps to reproduce:1. Open attached project2. Build and run for android3. Start app and press "RECOMMENCER" button-GUI becomes broke... Read more

0
votes
Not Reproducible

Crash after pairing Vive controller

Editor - Other

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Nov 09, 2016

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Version/s: 5.5.0b11

There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more

0
votes
By Design

Camera.stereoActiveEye returns default eye (left) if called through OnPr...

VR

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Nov 29, 2016

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Version/s: 5.5.0f2

Reproduction steps:1. Open the attached project2. Enable VR support if it is not.3. Open "Scene" scene4. Enter Playmode Expected res... Read more

0
votes
Duplicate

Missing grid in scene view when 'Show grid' is enabled

Scene/Game View

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Nov 28, 2016

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Version/s: 5.6.0a5

To reproduce:1. Open project2. Open Test scene3. Click a few times in random places in scene Expected: grid will be in scene viewAct... Read more

0
votes
Won't Fix

[WSA][UWP] NullReferenceException thrown when trying to parse json array...

Windows Store Apps

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Nov 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project2. Build for WSA using Universal 10 SDK3. Open VS solution4. Deploy on local machine5. Pr... Read more

0
votes
Duplicate

Restoring deleted prefab child with ‘Rect Transform’ in Hierarchy causes...

Asset and Scene Management

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Nov 27, 2016

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Version/s: 5.4.1f1

Reproduction steps:1. Open the attached project "case_855235_small";2. Open the scene "test";3. Open the prefabs in Hierarchy window... Read more

0
votes
Fixed

Allow overriding of default 'user-agent’ header in UnityWebRequest

Networking

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Jun 16, 2016

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Version/s:

Keep default 'user-agent' header but allow overriding of this with a completely custom header. Read more

0
votes
Fixed

il2ccp build failure running unusedbytecodestripper2

IL2CPP

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Nov 30, 2016

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Version/s: 5.6.0a5

-e: see title, fails on Windows and OSX with WebGL and iOS building -also works in 5.3.7, 5.4.3, fails in 5.6.0a5 -repro:--open atta... Read more

0
votes
Fixed
0
votes
By Design

Bright spots using Standard Water Asset

Graphics - General

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Nov 30, 2016

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Version/s: 5.5.0f2

Reproduction steps: 1. Open the attached project.2. Make sure graphics API is set to "Metal".3. Build and run the "Test" scene.4. No... Read more

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