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[Shadergraph] "Transform" node no longer appears in searcher when typed
Reproduced with version of SRP tied to 2021.2.0b1.3029 Repro steps:1. Open the searcher in Shadergraph2. Type "Transform" Expected r... Read more
Textures are cleared when creating Texture array from RenderDoc
How to reproduce:1. Open the user's attached project and Example scene2. In the Scene view, select Menu Settings (three dots) and se... Read more
"UriFormatException: Invalid URI" error when loading Addressables on Win...
How to reproduce:1. Open the attached project "AddressablesContentUpdate.zip"2. In Addressables Groups window make a New Build (Buil... Read more
[UWP] IL2CPP ARM64 build fails on VS 16.10 with internal compiler error
How to reproduce:1. Open the attached "SampleProject.zip" project2. Build to UWP3. Open VS solution4. Set platform/config to ARM64 +... Read more
Memory gets allocated for GC each frame when using PrefabStageUtility.Ge...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. In the top-bar menu select Windo... Read more
Opening ellipses pop-up on component in Inspector window and dragging cu...
Reproduction steps:1. Open attached project "1343258.zip"2. Open "SampleScene" Scene3. Select "Directional Light" in the Hierarchy w... Read more
[URP] Two identical Render Shadows checkboxes are rendered in the URP Ca...
How to reproduce:1. Create a new URP project2. Select the Camera in the Scene Hierarchy3. Expand the Rendering tab Expected result: ... Read more
Addressables.LoadContentCatalogAsync doesn't load the Catalog file from ...
How to reproduce:1. Open the user's attached "ProjectA.zip" project2. Open the "SampleScene" Scene3. Change Play Mode Script to "Use... Read more
CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...
Reproduction steps:1. Open the attached project "CustomColliderOffset.zip"2. Open the "SampleScene" scene3. Select the "CustomShape"... Read more
FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce:1. Create a new project using the default 3D template2. Import an FBX model3. Drag the model into the Scene View4. ... Read more
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