Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.18.9
Issue ID
ADDR-2048
Regression
Yes
"UriFormatException: Invalid URI" error when loading Addressables on Windows Build
How to reproduce:
1. Open the attached project "AddressablesContentUpdate.zip"
2. In Addressables Groups window make a New Build (Build > New Build > Default Build Script)
3. Build And Run
4. In the Player window click on "Check for Catalog Update"
5. Click on "Check for new Content"
6. Click on "Load"
Expected result: Content is loaded
Actual result: Content is not loaded and errors are thrown in Debug Console
Reproducible with: 1.18.9 (2018.4.36f1, 2019.4.28f1, 2020.3.13f1, 2021.1.13f1, 2021.2.0b1)
Not reproducible with: 1.18.4 (2018.4.36f1, 2019.4.28f1, 2020.3.13f1, 2021.1.13f1, 2021.2.0b1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Peter77
Jun 16, 2021 16:41
Related forum thread:
https://forum.unity.com/threads/case-1341756-addressables-1-18-9-breaks-content-update-functionality.1122547/