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0
votes
Fixed

[Android] Crash on je_calloc+44 when building the project on Android dev...

Build Pipeline

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Aug 14, 2021

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Version/s: 2020.3, 2020.3.15f2, 2021.1

Reproduction steps:1. Download the attached Unity project "Crash.zip" from Google Drive (link in the edit)2. Go to File > Build S... Read more

0
votes
Fixed

.jspre files being ignored in release build after emscripten update

WebGL

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Sep 28, 2021

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Version/s: 2021.2.0b8

-e: Function defined in a .jspre file is not available in 2021.2 beta.--breaks with 2021.2b1 after emscripten update--works with dev... Read more

0
votes
Fixed

[CPU PLM] Major performance regression introduced in 2022.1.0a5

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2022.1.0a5

Steps to reproduce: 1. Open an existing project in a Unity versions prior to 2022.1.0a52. Generate lighting3. Note Bake Performance ... Read more

0
votes
Fixed

[UWP] Crash with "Exception thrown at 0x00007FFFC01D7984 (UnityPlayer.dl...

Universal Windows Platform

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Aug 31, 2021

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Version/s: 2020.3, 2020.3.15f1, 2021.1

How to reproduce:1. Open the attached project "openurl.zip"2. Build And Run the project (File>Build And Run)3. Press the button i... Read more

0
votes
Fixed

[Memory Profiler] ALLOC_DEFAULT_MAIN is reported as not used on Android,...

Profiling

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Sep 29, 2021

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Version/s: 2019.4.30f1, 2020.1.9f1, 2020.2.0a12, 2020.3.12f1

The Memory Profiler Package incorrectly warns about System Allocator being in use on Android devices (which can no longer use it due... Read more

2
votes
Fixed

UI Button click is not received when new Input System OnScreenControl ha...

Package: Input System

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Sep 13, 2021

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Version/s: 1.1.0-pre.6

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more

0
votes
Fixed

Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project

Mesh

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.29f1

Steps to reproduce:1. Open the attached project Expected result: Editor is opened successfullyActual result: Editor crashes Reproduc... Read more

0
votes
Fixed

[Vulkan] TextMeshPro texture is using a lot of memory when building with...

Vulkan

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Sep 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "TMPHugeTextureTest.zip"2. Go to Build Settings and Build And Run on the Android platf... Read more

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