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[2D Lights] Dark seam is rendered on the 2D point light outer radius whe...
How to reproduce:1. Open the attached project named "Case_1206039"2. Open the Sample Scene3. Observe the Scene or the Game view Expe... Read more
[GPU PLM][macOS] Neverending bake with AMD GPU in the CornellBox project
Prerequisites:You'll need a OSX machine with AMD GPU having at least 4 GB of VRAM. Steps to repro:1. Open the attached project on OS... Read more
A "NULL" line appears in the start of the Editor log, if the text file w...
Reproduction steps:1. Create a New Project2. Open the Editor log3. Delete everything and Save4. Focus the Editor5. Notice that the f... Read more
Exported package file becomes not recognized and without icon when insta...
How to reproduce:1. Open Environman2. Project should be open if its not, create a new one3. In Hierarchy window, create a cube4. Cre... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
[HDRP] Cookie texture is flipped in Area lights
Steps to reproduce:1. Open attached project2. Open "SampleScene" and observe that Area Light cookie is flipped Expected result: cook... Read more
[ECS] Physics joint constrains are ignored when entities are instantiate...
How to reproduce:1. Open the attached project ("case_1203208-ECS_Asteroids.zip")2. Open the repro scene ("Scenes/Main")3. Enter Play... Read more
[Services] Unwanted text appears and overlaps with the description of se...
Unwanted clipped text appears and overlaps with the description of services under Project Settings window and Refer attached screens... Read more
[Properties Window] Properties window becomes an Inspector window with t...
1) Select the Camera GameObject in the scene2) Select Properties for the Camera component3) Delete the GameObject4) Notice the Prope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes