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UI on Android device has very poor performance compared to previous vers...
Reproduction steps:1) Open user's attached project2) Build and run on any android device-- Notice that screen updates at 24-25 fps (... Read more
[Shaders][GLES2.0] Realtime Lightmaps are black (Asus K01A - PowerVR SGX...
The shaders for realtime lightmaps are not compiling correctly in PowerVR SGX 544MP GPU. Read more
[Trail Renderer] visual artifacts when manually enabled during Play mode
Reproduction steps:1. Open the attached project2. Enter Play mode3. Wait until the cube moves a bit4. Enable the Trail Renderer comp... Read more
WebGL build fails with ERROR:root:compiler frontend failed to generate L...
To reproduce:1. Build and run attached project for WebGL2. Build fails Reproduced with 5.5.0p4, 5.6.0b3Not reproducible with 5.4.3p4 Read more
Surface shader compilation breaks when using worldPos
To reproduce: 1. Open attached project;2. Open "Test" scene;3. Look at the "Test" shader in the Inspector panel. Expected result: th... Read more
Compute shader fails to open indirectly included shader files
If a shader is included from another shader which references it, the compute shader fails to open it. Steps to reproduce:1) Open the... Read more
CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...
Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more
[iOS][5.5] WebCamTexture and Microphone classes are used in empty Unity ...
This is a regression on 5.5 branch from p2 to p3 (not reproducible on trunk). Empty iOS project created with Unity uses WebCamTextur... Read more
The AssemblyHelper cannot find an assembly in a sub directory.
Steps to reproduce:1) Open the attached project.2) Build for iOS. Errors show up in the console: ArgumentException: The Assembly Tri... Read more
UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip"2. Open "test" scene3. Enter play mode and observe Game view4. Exit play mode... Read more
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