Search Issue Tracker
[Improved Prefabs] ArgumentException appears while applying prefab insta...
Steps:1. Make two prefabs 'A' and 'B'2. Instantiate them both3. Create a script and add it to 'B'4. Delete the script asset5. Add 'B... Read more
[Improved Prefabs] Editor crashes while saving GameObject as prefab from...
Cannot repro with a new project. Steps:1. Open attached project2. Load '2DCharacter' scene3. Drag 'Crates' GameObject to Project Bro... Read more
[IL2CPP] Build fails using Development Build and Script Debugging
Reproduction steps:1. Open one of two attached projects.- RemoteOutage.zip (1GB but opens faster) (Recommended)- 1053308_stripped.zi... Read more
Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor.2. Go to File -> Bu... Read more
Legacy Sprite Packer window's button and instructions are outdated
How to reproduce:1. Open new Unity project2. Go to Window -> 2D -> Sprite Packer3. Press "Open Project Editor Settings" button... Read more
WebCamTexture.devices returns empty name string when WebCam name contain...
How to reproduce:1. Make sure you have a WebCam with a name that contains special characters2. Open the attached "TestFor1054494.zip... Read more
Console error shown when clicking Lighting -> Baked Lightmaps
Errors and warnings (see attached screenshot) pop up when I go to Lighting -> Baked Lightmaps. It only happen if 1) I am using an... Read more
Undo after Unpacking/deleting prefab Completely on an instance with miss...
To reproduce. 1. Create prefab.2. Delete its asset.3. Unpack prefab instance of this prefab.4. Press undo. Expected result: After un... Read more
Crash on FindRelativeTransformWithPath when passing null to Transform.Find
How to reproduce:1. Open the attached project2. Enter the Play mode Expected result: Editor does not crash.Actual result: Editor cra... Read more
TextMeshPro settings are not moved to the new "Settings" location
Steps to reproduce:1. Start a new project2. Go to Edit -> Project Settings3. Notice that the only available option available to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor