Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a4
Issue ID
1056430
Regression
No
[Improved Prefabs] Editor crashes while saving GameObject as prefab from legacy scene
Cannot repro with a new project.
Steps:
1. Open attached project
2. Load '2DCharacter' scene
3. Drag 'Crates' GameObject to Project Browser
==> Editor crashes
Call Stack:
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000014513CC43)
0x000000014513CC43 (Unity) (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000000014B649B77)
0x000000014B649B77 (Unity) (function-name not available)
0x000000015E6ED7EE (Mono JIT Code) (wrapper managed-to-native) UnityEditor.PrefabUtility:GetOutermostPrefabInstanceRoot (UnityEngine.Object)
0x000000015E6ED2B3 (Mono JIT Code) [D:\CustomUnity\NestedPrefabs\Editor\Mono\HandleUtility.cs:595] UnityEditor.HandleUtility:FindSelectionBase (UnityEngine.GameObject)
...
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment