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[Daydream] Camera.stereoMirrorMode = true causes visual glitching
How to reproduce:1. Open user's attached project2. Build 'demo' scene to Daydream compatible device3. Move the view around4. Observe... Read more
Services Tab is opened after restarting Unity
Services Tab is opened by default after restarting an engine even if another Tab was left opened before closing Unity. Steps to repr... Read more
Setting Cursor.lockState from Locked to CursorLockMode.None, returns unc...
Reproduction steps:1. Open attached project (Cursor.zip)2. Open "3D Objects" scene3. Hit play4. Press "space" to lock the cursor5. P... Read more
EnumMaskField ignores hard coded Enum values
Steps to reproduce:1. Open DebugScene2. Select GameObject in Hierarchy window3. Set Mask Enum value to "Flag 32". Expected: EnumMask... Read more
CustomYieldInstruction coroutine continues to run after StopCoroutine is...
To reproduce: 1. Open attached project "StopCoroutineBug.zip"2. Go to the Console window.3. Play "main" scene.4. Look at the Console... Read more
[Anim] wrong default Transition Duration with empty states or blendshape...
When creating a Transition between 2 states, the default Duration is 0.25This works fine on clips with animation on the transforms, ... Read more
Light Probe Proxy Volumes Not Sampling Correct Lighting Data Under Baked...
Light probe proxy volumes (LPPVs) do not sample correct lighting data when it is located under baked shadows. The behaviour works as... Read more
[Windows] Windows.Speech.DictationRecognizer results in an Unknown Error
Steps to reproduce:1. Open User's attached project2. Open scene "ConfigurationTest"3. Enter Play mode4. Press button "Dictation Reco... Read more
[VR SPS] Edge detection image effect not applying to whole scene with si...
In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more
[Android] Editor failed to push OBB to the SGS6 devices
[Android] Editor failed to push obb to the SGS6 devices DUT: Reproed only on SGS6 running aOS 6.0.1/MMB29Ksamsung SM-G920F [zeroflte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code