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0
votes
Won't Fix

x, y, z, w values of HDR color are added to the timeline of Animation wi...

Animation

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Dec 17, 2019

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Version/s: 2018.4, 2019.3.0f3, 2020.1

x, y, z, w values of HDR color are added to the timeline of Animation window when HDR color property is added via Mesh Renderer and ... Read more

9
votes
Fixed

[HDRP] HDRI and Physically Based sky cause memory leaks when the sun is ...

HD RP

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Dec 16, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached "SkyRenderMemLeak" project2. Open the "TestMemoryLeak" scene3. Open the Profiler window4. Ente... Read more

0
votes
Fixed

[Android] Setting SDK path from InitializeOnLoad class constructor resul...

Android

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Dec 13, 2019

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Version/s: 2020.1.0a15

Steps to reproduce:1. Copy your Android SDK to another folder (must have 2 copies)2. Add ANDROID_SDK_ROOT environmental variable and... Read more

0
votes
Not Reproducible

Memory leak in a specific built project causes the Player to eventually ...

Graphics - General

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Nov 05, 2019

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Version/s: 2019.2, 2019.2.11f1

How to reproduce:1. Download the linked project 'Built Game.zip'2. Launch the project (Ultra settings) with '-logFile Player.log' ar... Read more

0
votes
Fixed

Crash on Transform::GetTransformAccess when entering Play mode

Scene Management

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Dec 10, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open the project attached by the user ("CrossRoadSim.zip")2. Open "SampleScene" Scene3. Enter Play mode Reprod... Read more

0
votes
Fixed

[UIElements] ArgumentException error is thrown on opening UIElements Edi...

UI Toolkit

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Dec 20, 2019

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Version/s: 2020.1.0a11, 2020.1.0a18

ArgumentException: Invalid path error is thrown on opening UIElements Editor window. Steps to repro:1. Create a new Project.2. Asset... Read more

0
votes
Fixed

[Mac] [URP] Toon shader is not rendered and no errors are shown when it’...

Shaders

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Nov 29, 2019

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Version/s: 2018.4, 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Download and open attached minimal "ToonShader.zip"2. Open "repro" scene Expected result: cube renders whiteAc... Read more

0
votes
Fixed

[VFX Graph] Separator between "Stop" and "Custom" button is missing in t...

Package: Visual Effect Graph

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Dec 23, 2019

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Version/s: 7.1.7, 7.1.5, 7.1.1, 7.0.0

The separator between "Stop" and "Custom" button is missing under "VFX Event Tester" window in the Scene View, refer attached screen... Read more

0
votes
Fixed

NullReferenceException is thrown when invoking EditorGUIUtility.ShowObje...

IMGUI

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Dec 20, 2019

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Version/s: 2019.2.0a11, 2019.2.7f2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ReproductionProject)2. Open Window > Mecanim Event Editor3. Select Add clip from... Read more

0
votes
Fixed

[HDRP] Material doesn't have a float or range property error is thrown w...

Package: Scriptable Render Pipeline HD

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Dec 23, 2019

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Version/s: 7.1.7

"Material doesn't have a float or range property '_TransparentSortPriority'UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)" AND "... Read more

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