Search Issue Tracker

0
votes
Won't Fix

[Rendering Debugger][Android][GLES3] Wireframe rendering mode is not sup...

RP Workflow

-

Jun 10, 2021

-

Version/s: 2021.2.0a20

How to reproduce:1. Create a URP project2. Switch platform to Android3. Set GLES3 as only one Graphics API4. Enable "Development Bui... Read more

0
votes
Fixed

[Input System] Button clicks are missed when using SwitchCurrentControlS...

Package: Input System

-

Jun 10, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view, select t... Read more

0
votes
Fixed

"Importer(SpeedTreeImporter) generated inconsistent result for asset" on...

Asset - Importers

-

Jun 10, 2021

-

Version/s: 2021.2.0a21

SpeedTreeImporter generates inconsistent import results How can we reproduce it using the example you attached1 Open attached projec... Read more

0
votes
Fixed

[HDRP][DLSS] Rendering performance drop when Physically Based Depth Of F...

Package: Scriptable Render Pipeline HD

-

May 30, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached project named "hdrp_dxr_dlss.zip"2. Open the Scenes/samplescene3. Enter Play mode4. Observe th... Read more

2
votes
Fixed

JsonUtility fails to update Object references when running the test on S...

Serialization

-

Jun 10, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a20

How to reproduce:1. Open attached project "TestJSON.zip"2. Open Test Runner window3. Select PlayMode in the Test Runner window4. Cli... Read more

2
votes
Fixed

CPU/GPU utilization goes up to 10-40% when Occlusion Culling window is o...

Culling

-

Jun 09, 2021

-

Version/s: 2021.2.0a15, 2021.2.0a19

How to reproduce:1. Open attached project "EditorGpuUtilization.zip"2. Look at the GPU/CPU utilization in the Task Manager3. Open Oc... Read more

0
votes
Fixed

No proper error message when mismatching player build and editor version

Profiling

-

Jun 10, 2021

-

Version/s:

When you try to connect the profiler to a player built when a more recent version of Unity, one out of two things can happen: 1. It ... Read more

0
votes
Fixed

TextureSheetAnimation loops through all frames when Cycles is set to 2 o...

Visual Effects - Legacy

-

May 26, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Create a new project2. Import "BulletShell.unitypackage" package3. Drag "BulletShell" (Assets/Particles/Bullet) ... Read more

0
votes
Won't Fix

PhotoCapture has a very low framerate

Universal Windows Platform

-

Jun 09, 2021

-

Version/s: 2019.4, 2020.1.3f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "Project.rar" project2. Switch to UWP3. Enter the PlayMode4. Press "Start Capture" Expected re... Read more

0
votes
Fixed

Tutorial window Start/Next/Back/Done buttons are unresponsive when in Fu...

MacOS

-

Jun 10, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.11f1, 2021.1, 2021.2

Reproduction steps:1. Create and open an FPS Microgame template project (or import any Microgame by Unity Technologies from the Asse... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.