Search Issue Tracker

0
votes
Won't Fix

[N3DS] Loading asset bundle fails at getting Asset Bundle via WWW

3DS

-

Dec 08, 2015

-

Version/s: 5.2.2f1

How to reproduce:1. Open the attached project2. Don't forget to set Internet Key3. Build Asset bundle using Asset->Build AssetBun... Read more

0
votes
Duplicate

Depedencies are resolved incorrectly when using a prefab

Asset Bundles

-

Jun 02, 2015

-

Version/s: 5.0.2p3

How to reproduce: 1. Open attached project2. In the project view, highlight Level 2/Scene2.unity3. Go to Assets -> Select Depende... Read more

0
votes
Not Reproducible

Game preview is black when using 2 cameras and only one set to HDR and o...

Editor - Other

-

Nov 17, 2016

-

Version/s: 5.5.0f1

If you have 2 cameras and one is set to depth only clear flag and the HDR settings are different between them the game preview windo... Read more

0
votes
Fixed

Applying changes to prefab adds HideFlags.DontSave object to prefab file

Asset and Scene Management

-

Nov 17, 2016

-

Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project "851962.zip"2. Drag "Prefab" to hierarchy3. Add child game object to that prefab and ad... Read more

0
votes
By Design

Animator state machine enter Start state when cross fade

Animation

-

Nov 10, 2016

-

Version/s: 5.4.1p4

Reproduction Steps:1. Download project2. Open Project3. Run the YingDi_Test scene in editor.4. Select "LocalClient-Player-....."5. O... Read more

0
votes
Fixed

[UI] PreferredHeight returns wrong values

UI

-

Nov 14, 2016

-

Version/s: 5.5.0b11

Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. Open the qq.unity scene3. Open the Scene view4. Select the... Read more

0
votes
Postponed

Crash at mono_method_signature when running custom editor script after e...

Scripting

-

Nov 17, 2016

-

Version/s: 5.5.0f1

Steps to reproduce: 1. Open attached project2. Open scene "Procedural Asset Examples"3. Open custom editor window "Window>Weaver&... Read more

0
votes
By Design

Scene and Game views are lagging when dragging a component

Inspector Functionality

-

Nov 18, 2016

-

Version/s: 5.5

Steps to reproduce : - create a cube- add a particle system in the scene- try and drag a component and notice the scene view lags Re... Read more

0
votes
Fixed

[shaders] UNITY_VERSION macro is not correct in surface shaders

Shaders

-

Nov 17, 2016

-

Version/s: 5.5.0b10

STR:1. Open the project2. Click on NewSurfaceShader in assets3. Notice the compiler error Expected: compiler error doesn't appear, a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.