Search Issue Tracker
Fixed in 1.2.3
Votes
0
Found in [Package]
1.2.3
Issue ID
1303618
Regression
No
[Android] ADB Functionality leaks a pipe, causes too many open files error
How to repro:
1. Open a new project using a Mac
2. Install the Android Logcat package
3. Open the Android Logcat window (Window -> Analysis -> Android Logcat)
4. Go to the terminal and type in this command, which will report how many PIPE type file handles are open by Unity:
========================
lsof -c Unity | egrep "PIPE" | awk '{ print $1; }'| sort -rn | uniq -c | sort -rn | head -20
========================
Expected Results: The number next to Unity should remain stable
Actual Results: The number next to Unity is increasing, while Logcat package is opened and there's no Android devices connected.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Resolution Note (fix version 1.2.3):
Fixed in 1.2.3 (2021.1.28f1)
Resolution Note (fix version 1.2.3):
Fixed in 1.2.3 (2020.3.22f1)
Resolution Note (fix version 1.2.3):
Fixed in 1.2.3 (2021.2.1f1)
Resolution Note:
Fixed in: 1.2.3 (2021.1.28f1)
Resolution Note:
Fixed in 2019.4.33f1