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Mismatched shadow projection between the Scene and Game views
Steps to reproduce:1. Download the attached project and open Realistic scene2. Navigate to Project Settings > Quality, and make s... Read more
Default Presets disappears from the drop-down menu in Preset Managers wh...
Default Presets disappears from the drop-down menu in Preset Managers when resetting from Unified Player Settings. Steps to repro:1.... Read more
[Android] Error appears when trying to remove Xaomi Mi Game Center from ...
To reproduce:1. Create new project2. Go to build settings and set build to android3. Add Xaomi Mi Game Center4. Remove Xaomi Mi Game... Read more
[Profiler] Profiler window does not show data after loading saved samples
[Profiler] Profiler window does not show data after loading saved samples To reproduce:1. Create a new project.2. Open Profiler Wind... Read more
[Profiler] [UI] Selected label contains data after cleanup
[Profiler] [UI] Selected label contains data after cleanup To reproduce: 1. Create new project and profile some data from Playmode.2... Read more
[Android] HTML player doesn't show video when being used in Android WebView
To reproduce:1. Open attached project2. Build for Android3. Run the application on the device4. Press Open WebView button5. Press Pl... Read more
Unity crashes on std::deque<InputEvent,std::allocator<InputEvent> >::era...
Repro steps:1. Open attached project2. Open scene "Scene"3. Enter Play Mode4. Press the "+10000" button in the Game View (might cras... Read more
[TextMeshPro] Changing texture size causes inline graphics to disappear
To reproduce:1. Open user attached project2. Open "15 - Inline Graphics & Sprites" scene3. Press Play4. Observe the inline graph... Read more
In Timeline, audio ease in and ease out broken when assigned an audio so...
To reproduce:1. Run sampleScene2. Select Timeline GameObject Actual: The track assigned the object SoundSourceObject has abrupt star... Read more
2018.3: TextField next to Slider broken
To reproduce:1. Create new scene2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used