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Default Presets disappears from the drop-down menu in Preset Managers wh...
Default Presets disappears from the drop-down menu in Preset Managers when resetting from Unified Player Settings. Steps to repro:1.... Read more
[Android] Error appears when trying to remove Xaomi Mi Game Center from ...
To reproduce:1. Create new project2. Go to build settings and set build to android3. Add Xaomi Mi Game Center4. Remove Xaomi Mi Game... Read more
[Profiler] Profiler window does not show data after loading saved samples
[Profiler] Profiler window does not show data after loading saved samples To reproduce:1. Create a new project.2. Open Profiler Wind... Read more
[Profiler] [UI] Selected label contains data after cleanup
[Profiler] [UI] Selected label contains data after cleanup To reproduce: 1. Create new project and profile some data from Playmode.2... Read more
[Android] HTML player doesn't show video when being used in Android WebView
To reproduce:1. Open attached project2. Build for Android3. Run the application on the device4. Press Open WebView button5. Press Pl... Read more
Unity crashes on std::deque<InputEvent,std::allocator<InputEvent> >::era...
Repro steps:1. Open attached project2. Open scene "Scene"3. Enter Play Mode4. Press the "+10000" button in the Game View (might cras... Read more
[TextMeshPro] Changing texture size causes inline graphics to disappear
To reproduce:1. Open user attached project2. Open "15 - Inline Graphics & Sprites" scene3. Press Play4. Observe the inline graph... Read more
In Timeline, audio ease in and ease out broken when assigned an audio so...
To reproduce:1. Run sampleScene2. Select Timeline GameObject Actual: The track assigned the object SoundSourceObject has abrupt star... Read more
2018.3: TextField next to Slider broken
To reproduce:1. Create new scene2. Select Directional Light GameObject Actual: Textfield next to sliders displayed incorrectly. Expe... Read more
Crash on AssetDatabase::GetAssetImporterVersions when closing a specific...
How to reproduce:1. Open the attached Unity project.2. Close the project. Expected result: Unity closes.Actual result: Unity crashes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used