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[Remote Config] Warning window for switching rule type is clipped in Con...
Warning window for switching rule type from variant to segmentation with unsaved data is clipped in Config window. Refer the attache... Read more
[iOS] Background audio is cut off regardless if "Mute Other Audio Source...
How to reproduce: 1. Open the user-supplied project ("iOSAudioRepro.zip") 2. Launch audio on the iOS device (for example, run a vide... Read more
Runtime stretches image with fixed width/height to full screen
Repro Steps Create a UXML file where the root has a width and height of 100% Add a child width a width of 128x128, and assign a back... Read more
[Animation Rigging] ArgumentException is thrown on Clicking "Auto Setup ...
Clicking on "Auto Setup from Tips Transform" under "Two Bone IK Constraint" editor thrown ArgumentException, refer the attached vide... Read more
[AnimationRigging] Dropdown doesn't expand on clicking its title in "Sou...
"Source Object" and "Setting" dropdown list doesn't expand on clicking its title under the "Blend Constraint" component, refer atta... Read more
[PLM] Changing the Environment Volume Profile settings does not trigger ...
Steps to reproduce: 1. Open an existing HDRP project 2. Navigate to Lighting Settings and bake the lighting 3. Navigate to the Envi... Read more
[Collab] "Operation is already running" error in Console during every Pu...
To reproduce: 1. Open a Collab-enabled project. 2. Make a small change (ie, add a material, edit a published scene, etc.). 3. Open t... Read more
Docked Grid and Snap Settings window disappears when reloading a project
How to reproduce: 1. Create and open a new project 2. In the Scene window expand the grid visibility tool 3. In the newly opened win... Read more
UI Toolkit debugger throws exceptions when inspector Package manager window
UI Toolkit debugger throws exceptions when inspector Package manager window Reported by Ethan Li Steps to reproduce: 1) Open any Un... Read more
[Accelerator] On creating prefab of the GameObject Editor crashes on AMD...
On creating prefab of the GameObject Editor crashes Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click > 3D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used