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[Cinemachine]Recomposer effects appear in game view after virtual camera...
Steps To Reproduce: 1. Create a new Project 2. Package Manager > Cinemachine > Install 3. Cinemachine > Create Virtual Camera 4. Vi... Read more
[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Bat...
Reproduction steps: 1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip" 2. Build and run for Android 3. Open Frame De... Read more
The value of a float or double field becomes "0" when inputting "0/0" in...
How to reproduce: 1. Open the project "case_1257445-NaN" 2. Open the Scene "SampleScene" 3. Select the "GameObject" in the Hierarchy... Read more
Editor crashes on AnchoredJoint2D::ConfigureDistance when loading a spec...
Reproduction steps: 1. Open the user's attached "Angry.zip" project 2. Load the "Level1" scene -- Observe the crash Reproducible wi... Read more
Multi-tap and tap interactions in the same Action doesn't work properly
How to reproduce: 1. Open the attached "Multi-tap and Tap interactions bug" 2. Open the Sample Scene and enter the Play mode 3. Tap... Read more
[IMGUI] Gizmo properties do not refresh on closing /opening dropdown in ...
-Sometimes dropdown closes and properties stay outside the dropdown. -Sometime dropdown opens and no properties get a display. -Gizm... Read more
[Remote Config] package breaks on updating and throws ArgumentNull excep...
Remote Config package on updating from 1.0.9 to 1.2.1, 1.2.2 or 1.2.3 throws ArgumentNull exceptions and displays a blank window. Re... Read more
Crash on GetDependenciesRecursive when entering the Play Mode with a Cus...
Reproduction steps: 1. Download and open the attached project called: "New Unity Project.zip" 2. Enter the Play Mode Reproducible w... Read more
[Remote Config] Rollout percentage text is clipped in Rule information i...
Rollout percentage text is clipped in Rule information in Remote Config window. Refer the attached video Steps to reproduce: 1) Cre... Read more
[Remote Config] Multiple windows turn black on minimizing Config window ...
Multiple windows turn black on minimizing a window after switching variant type in Rule information. Refer the attached video Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used