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0
votes
Won't Fix

[ShaderGraph] Error in the Console window does not point to the ShaderGr...

Package: Shader Graph

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Dec 09, 2020

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Version/s: 11.0.0

Reproduction steps:1. Open attached "case_1298167.zip"2. In the Project window, open Test.shadergraph3. Observe the error in the Con... Read more

0
votes
Duplicate

Setting RecTransform.pivot via script offsets the GameObject unless it i...

uGUI

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Mar 07, 2018

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Version/s: 2017.3.1p1, 2018.1.0b10, 2018.2.0a3

How to reproduce:1. Open attached project ("PivotSettingIssue.zip")2. Open Scene called "BugDemonstration"3. Play the game4. In Hier... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

0
votes
Fix In Review

[URP] Null reference on opening the general tab of URP asset for a proje...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2020

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Version/s: 11.0.0

Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more

0
votes
Fixed

New editor windows have wrong position when working with several monitors

MacOS

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Apr 24, 2019

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Version/s: 2020.1

Reproduction steps:1. Make sure to have 2+ monitors connected to your system2. Launch Unity and drag-n-drop its main window to a sec... Read more

0
votes
Fixed

[ProBuilder] Corner polygon of the door object is triangulated in a wron...

Package: Probuilder

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Oct 21, 2020

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more

0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

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May 03, 2016

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Version/s: 5.4.0b15

Steps to reproduce:1. Open attached project2. Open scene "test" and select "GameObject" in the hierarchy3. Check "Crash Me" check bo... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Not Reproducible

[GraphView] Graph View receives scroll input when the Editor is out of f...

Graph Tools Foundation

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a10

Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more

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