Search Issue Tracker
Crash on scripting_method_invoke when entering the Play Mode
Reproduction steps:1. Open the attached “CrashRepro” project2. Enter the Play Mode Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022... Read more
UI Builder breaks cursor's parameters in the .uss file when changing .us...
How to reproduce:1. Open user's provided project "UI Tookit theme bug.zip"2. Open "SampleScene" Scene3. Open the theme1.uss file in ... Read more
Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more
Graphics.CopyTexture() fails in Build when copying a source texture with...
Reproduction steps:1. Open the user's attached project ("MinimalTest.zip")2. Enter Play mode3. Build and Run the project Expected re... Read more
Error "Unexpected transport error from import worker" logged when Import...
Steps to reproduce: Open any Project Install the Deployment Services Package from the Package Manager From the Package Manager downl... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more
[iOS] Particles geometry gets triangulated when project is deployed to a...
How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more
Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...
How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask