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3
votes
Fixed

Interface default implementation crash when passing class as a generic p...

Mono

-

Sep 16, 2021

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Version/s: 2021.2, 2021.2.0b10, 2022.1

How to reproduce:1. Open the project "InterfaceDefaultMethods.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. En... Read more

0
votes
Fixed

A text box moves to the side of a screen when selecting Add package from...

Packman

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Sep 10, 2021

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Version/s: 2021.1.4f1, 2021.1.14f1

Reproduction steps:1. Create a new Unity project2. Open Package Manager3. Select Add button "+"4. Select Add Package from git URL fr... Read more

0
votes
Fix In Review

[Mobile] Unity China version projects crash when Unity Analytics is disa...

IL2CPP

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Sep 03, 2021

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Version/s: 2019.4.29f1c2

Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more

1
votes
Fixed

Lighting in WebGL build is darker than in Unity Editor

WebGL

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Sep 15, 2021

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Version/s: 2021.2.0b1, 2021.2.0b11, 2022.1

Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more

1
votes
Fixed

[UWP] Application.internetReachability gets the wrong values when built ...

Universal Windows Platform

-

Jul 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open project "1351079.zip"2. Open Build Settings from File > Build Settings3. Switch Platform to Universal ... Read more

0
votes
Fixed

[GPU PLM] NaN artifacts are present when baking above a certain sample t...

Progressive Lightmapper

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Aug 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b8, 2022.1

How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more

0
votes
By Design

UI Builder Background Color Transition Animation doesn't start from 0 Op...

Package: UI Builder

-

Sep 13, 2021

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Version/s: Built-in

How to reproduce:1. Open the user's attached project2. In the Project view, open Assets/UI/BugBackgroundColorTransition/BugBackgroun... Read more

1
votes
Fixed

Material Inspector of Sprite throws "Assertion failed" exceptions when S...

Inspector Framework

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Sep 15, 2021

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Version/s: 2020.3.10f1, 2021.1.3f1, 2021.1.20f1

How to reproduce:1. Open the user's attached project2. Open scene AltasTest3. Make sure that Sprite Packer Mode is set to "Sprite At... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...

Android

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

1
votes
Fixed

Port count never stops increasing in Standalone build on Mac Standalone

MacOS

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Sep 15, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a7

How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more

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