Search Issue Tracker
[Shadergraph] Custom function node: code at the right or bottom of text ...
Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text boxReproduces in 7.0.1 (19.3) and above for characters at t... Read more
Menu Items are not created when creating them in a custom package loaded...
How to reproduce:1. Create a new project2. Open the Packages/manifest.json file3. Add the provided dependency to the list4. Open the... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...
Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more
[ShaderGraph] Renaming a Group within ShaderGraph cannot be Undone with ...
Repro Steps:1. Launch Unity with the URP project2. Create a new Shadergraph object3. Create a Group within this Shadergraph object4.... Read more
[Input System] UI becomes unresponsive after the first UI button press
Steps to reproduce:1. Download and open attached "NewMenuSaveLoad" project2. Enter Play mode3. Press enter while on "New Game" butto... Read more
Changing the Timeline instance's tracks using a script does not apply th...
How to reproduce:1. Open the project "case_1206536-timeline"2. Open the scene "SampleScene"3. Press the Play button4. Select the Gam... Read more
[UNET] Network Manager is kept in memory on Play mode exit when Network ...
How to reproduce:1. Open the attached project "1206943.zip"2. Open the Empty Scene and enter Play mode3. Notice that nothing happens... Read more
[XR][HDRP][SPI] Performance problem with built player when vsync is enabled
UPDATE: Changing this bug to track HDRP performance problem. Universal RP performance bug is being tracked in related case 1158037 w... Read more
Detaching child objects of inactive Game Object causes them to appear in...
How to reproduce:1. Open the "ParentTest.zip" project2. Open scenes "SceneA" and "SceneB" additively3. Repro > Set References4. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components