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[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more
[Terrain Tool] Different property fields are overlapping in Brush Mask F...
[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more
[Terrain Tool] Brush strength value gets clipped in Paint terrain
[Terrain Tool] Brush strength value gets clipped in Paint terrain. In Paint terrain under the stroke setting, the Brush strength val... Read more
Multiple errors get thrown when double-clicking on the Debug.Log message...
How to reproduce:1. Open the attached '1340915.zip' project2. Open the 'SampleScene'3. Enter the Play mode4. In the Console double-c... Read more
Inspector import settings are slow to load when selecting a model with a...
How to reproduce:1. Open the attached project "LoadingIssue.zip"2. Open Character folder in Project window3. Click on Zelda_for_unit... Read more
Simple Lit Material changes values of SpecColor float values when opened...
Reproduction steps:1. Open project "case_1340129-SpecColorInspectorBug.zip"2. Open Scene "SampleScene"3. Make sure you have Inspecto... Read more
Mesh is not rendered by DOTS at runtime when using Sprites/Default Shade...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, select XMat and change it... Read more
Wrong elements are selected when holding shift and selecting Game Object...
How to reproduce:1. Open the attached project "ShiftClick.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Holdi... Read more
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview "...
[TerrainTools] Tooltip of "Scale", "Rotation" and "Noise Field Preview " appear in the center. In the Noise Editor Window tooltip fo... Read more
[Input System] The first touch position is always zero when using mouse ...
Steps to reproduce:1. Open the user's attached project "Painter.zip"2. Navigate to Window-> Analysis -> Input Debugger3. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field