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Build crashes when using UNITY_EDITOR macro that has variables inside in...
How to reproduce:1. Open the user's attached project2. Build and Run the Test scene Expected result: build launchesActual result: bu... Read more
Articulation body doesn't work when it is the last one in the chain AND ...
Reproduction steps:1. Open user attached Project2. Press Play3. Select Articulated Hand in the Hierarchy4. Increase the value of Ele... Read more
Activating Unity license in batch mode tries to open last opened project
Reproduction steps:1. Open Terminal/Windows Powershell2. In Terminal/Windows Powershell navigate to Editor location3. Launch Unity E... Read more
[HDRP] Mesh artifacts are drawn with CommandBuffer.DrawMeshInstanced whe...
How to reproduce:1. Open the user's attached "Fives.zip" project2. Open the "DevRoom1" Scene3. Enter Play Mode4. Press the left mous... Read more
Crash on vk::DataBuffer::CreateResource when opening project on machine ...
Reproduction steps:1. Download the project from the attached link2. Open "RunRepro.py" located in the project folder3. Edit line 17 ... Read more
[DX12] Build crashes when Exclusive Fullscreen mode is used and the Play...
How to reproduce:1. Open the attached project named "Case_1339745"2. Open the Project Settings3. Set the Fullscreen Mode to "Exclusi... Read more
[UI Toolkit] DropdownField choices property cannot be accessed when refe...
How to reproduce:1. Create a new project using the 3D template2. Import the UI Toolkit (com.unity.ui) package (if not in Unity 2021.... Read more
Can't assign a none Font in UIBuilder
1- Open UI Builder Window2- Add a Label3- Set the Font to other than None4- Set the Font to None Actual: The Font field can't be set... Read more
Arial.ttf should not appear in the ObjectField of the UIBuilder and UIDe...
Arial.ttf is not a real font. It is a shell that the old Text system knows about and that redirects to an OS Font. Since this workfl... Read more
Selecting a FontAsset to none in the UI Builder throws warnings
1- Open UI Builder Window2- Add a Label3- Set FontAsset to None4- Select a Font Expected: No warnings are shownActual: It throws war... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions