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[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more
[Serialization] Blue highlight is missing when GameObjects are added in ...
[Serialization] Blue highlight is missing when GameObjects are added in array of MonoBehaviours with SerializedReference objects. Re... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce:1. Open the provided project "case_1203685-Level_Designing.zip"2. In the Probuilder toolbar select "New Poly Shap... Read more
[Shader Graph] Rename input box for property group remains active while ...
If you activate the renaming of a shader group in the shader editor, but then click off it before doing so, the rename input box rem... Read more
[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...
How to reproduce:1. Open the attached "DepthSampleOculus.zip"2. Open Project Setting > XR Plugin Management3. In the XR Plugin Ma... Read more
NullReferenceException on VolumetricLighting.cs:342 when toggling Fog ON...
Reproduction steps :- Create a new HDRP template project- Update HDRP Package to 7.1.6 (if in 7.1.5)- Toggle OFF the scene effect se... Read more
[MacOS][HDRP] Editor crashes on opening HDRP Template on MacOS
Editor crashes on opening a new project with HDRP Template. Steps to reproduce :Create a new project with HDRP Template. Actual resu... Read more
[HDRP] Custom Post Process Orders are not saved when Editor is restarted
How to reproduce:1. Open VM -> Bug Attachments -> '1202611-postprocessing-order-issue.zip' project (more information in Edit)2... Read more
[ShaderGraph] Pasting node with mouse doesn't paste near location of the...
This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more
[VFX] Log and Exp operators confusing direction output
Steps to reproduce:1. Create a new project with vfx package2. Add vfx asset and add log or exp operator3. Change log and exp type to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title