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Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Open the Profiler window4. Enter Play mode5. Press the... Read more
[HDRP] "Culling group was not disposed" message is shown in Editor.log a...
Steps to reproduce:1. Create a new project with the HDRP template2. After Unity Editor finishes loading, close it3. Open Editor.log ... Read more
The Realtime Reflection Probe stops affecting its moving parent GameObje...
How to reproduce:1. Open the project "hdrp2020"2. Open the scene "SampleScene"3. Press the Play button4. Observe the results in the ... Read more
[HDRP] Errors are thrown continuously on changing material under "Decal ...
On selecting different material from "Decal Projector (Script)" throws errors continuously (Material doesn't have a float or range p... Read more
[2D] Dropdown icon for "Raycast Padding" property doesn't work under "Te...
"Raycast Padding" property dropdown icon under the "Text" component is not getting clicked, refer the attached video. Steps to repro... Read more
[HDRP] Properties name under "General Settings" overlaps with its input ...
Properties name get overlap with its input field under "General Settings" in the "HDRP Default Settings" from "Project Settings" win... Read more
DirectX12 performance is worse compared to DirectX11 and Vulkan
How to reproduce:1. Open attached project ("DrawCallPerf.zip")2. Open SampleScene scene3. In Game window Enable stats and Maximize O... Read more
Search in Preferences window ignores "Color" and "Cache Server (global)"...
Steps to reproduce:1. Create a new project2. In the toolbar, press "Edit" then "Preferences..."3. Type "tint" in the preference wind... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more
[IL2CPP][Android] Socket.Select does not wait for timeout in the Android...
How to reproduce:1. Open the attached "IL2CPP_Repro" project2. Build and run the project on an Android device3. Get the logs using '... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes