Search Issue Tracker
Fixed in 8.0.0 and 7.2.0
Votes
2
Found in [Package]
2019.2
2019.3
2019.3.0f2
2020.1
Issue ID
1206496
Regression
No
[HDRP] "Culling group was not disposed" message is shown in Editor.log after exiting a project
Steps to reproduce:
1. Create a new project with the HDRP template
2. After Unity Editor finishes loading, close it
3. Open Editor.log and search for:
"[Package Manager] Server::Kill -- Server was shutdown
Cleanup mono
Culling group was not disposed. You have to call Dispose explicitly from the main thread. This will likely result in a crash."
Expected result: the error stated above is not found
Actual result: the error is found in the Editor.log
Reproducible with: 2018.4.15f1, 2019.2.17f1, 2019.3.0f4. 2020.1.0a18 (HDRP 4.1.0.preview - 7.1.7)
Could not test with: 2017.4 (No Package Manager)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment