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[IL2CPP] Crash in GenericType`il2cpp::metadata::Il2CppTypeCompare::Compa...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS or Android.3) Run on a device.4) Press the 'SAVE' UI bu... Read more
Profiler gets stuck with "extensive" usage
-e: see title. it is not reliably reproducible though -repro:--build attached repro project--run in browser and connect profiler--no... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro:1: Open attached project2: Build for iOS3:... Read more
[Linear|Standalone] The game screen is darker when non-native screen res...
Reproduction steps:1. Open the attached project2. Build it with the "Scene_MainMenu" scene3. In the build, change resolutions from n... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps:1. Open my attached project ("AudioTest.zip")2. In project settings, make sure that DSP buffer size is set to "be... Read more
Windows build crashes when closing executable with non native resolution...
Reproduction steps:1. Create new poject2. Go to Build Settings>Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more
Loading asset bundles causes assembly reload in editor
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Run the scene and notice console4. Notice that after a number of ... Read more
Configurable Joints in a seemingly stable configuration end up "settling...
Steps to reproduce: 1. Open attached project "825474.zip"2. Open the RagdollShaker scene under Snowboarding/Scenes3. Press play4. No... Read more
[Regression][Play mode] Runtime error/crash after closing project in Pla...
Steps to repro: 1. Open attached project;2. Go to Assets -> SampleScenes -> Scenes;3. Open 'Car' scene;4. Select any gameobjec... Read more
g_logv crash caused by Charon.exe and Mono Develop with attached debugger
Repro steps:1. Open "unity_monodevelop_crush.zip"2. Open gamedata.jsn (Assets>StreamingAssets>gamedata)3. Open Mono Develop4. ... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved