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Won't Fix



Found in


Issue ID




Loading asset bundles causes assembly reload in editor

Asset Bundles


Steps to reproduce:

1. Open attached project
2. Open scene "Main"
3. Run the scene and notice console
4. Notice that after a number of "iterations" is printed warnings and errors start to appear in console:
"The referenced script on this Behaviour is missing!"
"The referenced script on this Behaviour (Game Object '<null>') is missing!"
And NullReferenceExceptions that reference in script is missing

Editor.log shows that errors appear right after mono reloads assembly:
Mono: successfully reloaded assembly
- Completed reload, in 0.980 seconds
Modules already registered, not loading

Note: Sometimes errors start to appear on first iterations. Other times it takes 6 or more.

Reproduced with: 5.3.0f4, 5.3.7f1, 5.4.2p2, 5.5.0b11, 5.6.0a2

Comments (3)

  1. 2baeca49f28fcbbea2e24a2796cc8e57?d=mm


    Jul 02, 2017 03:12

    I met it in 5.6.2p1
    Please fix it!

  2. E422b6043f99309c7664b2bd2046071c?d=mm


    Jun 28, 2017 08:02

    me too !!! 5.6.2f1!

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