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0
votes
By Design

Button onClick list is not modified if the Target method's accessibility...

uGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce:1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project2. Select "Button" GameObject in th... Read more

0
votes
Fixed

Keyword is discarded and error is thrown to the Console when shader keyw...

Shaders

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Oct 16, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3

How to reproduce:1. Open the attached '1191820.zip' project2. Open 'NewSurfaceShader.shader' shader3. Notice that the number of keyw... Read more

0
votes
Fixed

Enabling and then Disabling VR Support in Player Settings DELETES Group ...

Package: Addressables

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Dec 05, 2019

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Version/s: 2018.4, 2018.4.13f1, 2020.1

How to reproduce:1. Open the attached project2. Window > Asset Management > Addressables > Groups3. Add few addressable gro... Read more

0
votes
Fixed

[Android] Shadergraph blackboard variables are mixed when building to An...

ShaderGraph

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Dec 09, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project "ShadergraphQuestTest.zip"2. Build it on a mobile device3. Notice the Sphere in the ... Read more

0
votes
By Design

[ShaderGraph] Can enter float into exposed integer property

Package: Shader Graph

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Dec 10, 2019

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Version/s:

When you expose a property that is in Integer mode in the shader editor, a material using these properties will still allow a float ... Read more

0
votes
Fixed

SV_RenderTargetArrayIndex does not return values in Player when setting ...

Shaders

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Nov 12, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the "Render slice index test" Scene in the attached "1198097.zip" Unity project2. Build and run the Scene3.... Read more

0
votes
By Design

[HDRP] [Render Pipeline Debug] Color Picker UI not following the cursor

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.5

Versions tested 2019.3.0f1 + 7.1.5, 7.1.6 Steps to reproduce: 1) Create a new HD template project2) Go to Window->Render Pipeline... Read more

0
votes
Not Reproducible

Editor crashes on Transform::GetTransformAccess when instantiating a prefab

Scene Management

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Dec 05, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open "Scene1" from user-supplied project2. Start Play Mode Expected result: Scene runsActual result: Editor cras... Read more

0
votes
Fixed

HDRP wizard produces null exception when trying to fix Default DXR scene...

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.6

1) Open HDRP template project2) Run HDRP wizard for DXR Expected result:Everything is green after running the wizard Actual result:W... Read more

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