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FMOD errors are thrown when creating Sound Instance on WebGL platform
How to reproduce:1. Open attached project ("case_1201868-WebGLSoundImport.zip")2. Open SampleScene scene3. Open Build Settings windo... Read more
[SRP] Display gizmos as quads in wireframe mode in scene view
Steps to reproduce:- Be in a project with one of the SRP (LWRP or HDRP) enabled and working.- Have any object that displays an icon ... Read more
[PlayableGraph] Playable animations not playing immediately in the Edito...
Steps to reproduce:1. Open the provided project "case_1204106-PlayableGraph.zip"2. Open "SampleScene" Scene3. Select "Cube" Prefab i... Read more
[iOS] xib files are not added to Xcode's "Copy Bundle Resources" build p...
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Open Unity-iPhone > Build Phases4. Extend the "... Read more
VFX Effects Graph window resizes the content without changing the bounda...
To Reproduce:-Create a new unity project-Download and install the Visual Effect Graph package (Window -> Packagemanager-> Visu... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
1.1KB of GC Alloc is generated every frame when Monetization.Initialize ...
How to reproduce:1. Open the attached project "1203634.zip"2. Open the Sample Scene3. Open the Profiler window (Window -> Analysi... Read more
[URP] Editor crashes in specific scene after changing RP version
Reproduction steps:1. Open "1202867" Project2. Change the Package Version of "Universal Render Pipeline" to some different version t... Read more
Sprite Atlases are modified after Building
Reproduction steps:1. Open "1203619" project2. Open Git Bash in the Projects directory and write "git reset --hard'3. Build Project4... Read more
[Terrain Tools] Set Height tool is missing options that exist in set hei...
Repro steps:1. Use a project without terrain tools installed2. Create a terrain3. Switch to "paint terrain" and check the Set Height... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions