Search Issue Tracker
mono callstack overflow when callling Resources.UnloadUnusedAssets and c...
Crash with mono callstack overflow when calling Resources.UnloadUnusedAssets from a project with c# scripts that contain large, nest... Read more
[Input] Clickcount returns very big values when mouse is moved
Reproduction steps: 1. Open the attached project 2. Open "MouseScene" 3. Press any mouse button and move mouse around 4. See that cl... Read more
When opening Asset Store or Service window on Personal skin, it shows Da...
Reproduction steps: 1. Create a new project or open any other. 2. Change Editor skin to personal. 3. Open Asset Store or Service win... Read more
Material preview not showing for certain materials
Repro steps: 1. Open the attached (empty) project, or create a new one. 2. Add a cube in the scene, and in its renderer open the mat... Read more
Letter "I" is cut in Physics and Physics2d settings
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Physics (or Physics2D) Act... Read more
Inconsistency in names of the Physics and Physics2d settings
When open Physics settings - the window name is "PhysicsManager" but for Physics2d settings the window name is "Physics2dSettings" W... Read more
Line is not on its place in QualitySettings view in Inspector
How we can reproduce it 1 Open Unity Editor and create new project 2 Go to Menu->Edit->ProjectSettings->Quality Actual results: not... Read more
Particle System: Box shape with Scale.Z = 0 changes emission direction
1. What happened Particle System: Box shape with Scale.Z = 0 changes emission direction. And that is a regression from 5.6. There we... Read more
[GLES3] Shader doesn't compile when step() * step() multiply is used
Reproduction steps: 1. Open the attached 'Archive' project. 2. Set graphics API to GLES3. 3. Build and run the '1' scene on a mobile... Read more
Github dll crashes Unity when entering and immediately exiting Play mode
To reproduce: 1. Import attached crashing dll's to any project's assets (GitHubCrashingDLL.zip) 2. Enter and immediately exit Play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls