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Adding dependency to com.unity.collections in manifest.json throws missi...
Assembly "Unity.Collections" in package "com.unity.collections" has reference to "Unity.Mathematics", but there is no corresponding ... Read more
[Regression] OnTriggerEnter fails at certain distances
How to reproduce:1. Open the user-submitted project2. Enter Play mode and press the space key3. Open the Scene View and click on any... Read more
[OSX]HDRP Template - Example scene broken
When creating a new HDRP template project the example scene opens black. It seems the reflection probes in the hierarchy are the cau... Read more
Shaders and materials are not loaded correctly when they are in separate...
To reproduce:1. Open the user's attached project2. Build an Asset Bundle from the "Asset Bundles" menu3. Play any of the two scenes ... Read more
Linux Editor UI breaks when Screen.SetResolution is called
Steps to reproduce:1. Open the attached project2. Open "Test" scene3. Enter Play mode4. Wait for 2 seconds5. Notice that Editor UI b... Read more
Building with read-only manifest.json causes build to fail
Steps to reproduce:1. Open attached project2. In Packages/ set manifest.json to read-only3. In the project folder edit build-exe.bat... Read more
XR Camera.SetStereoProjectionMatrix results in double vision
Steps to reproduce1) Open the attached project, which sets a custom projection matrix using Camera.SetStereoProjectionMatrix()2) Set... Read more
Animated Material properties cannot be modified after the Animation has ...
How to reproduce:1. Open the attached "TestFor1058620.zip" project2. Press Play3. Wait for the Animation to end4. Try to modify Cube... Read more
Collider doesn't change its position when you call Transform.SetParent w...
To reproduce: 1. Open the attached project (PhysicsBugReport.zip)2. Enter Play mode3. Observe that particles do not hit a pink cube,... Read more
[2018.3][OSX] Artefacts when resizing game window on a specific project
To reproduce:1. Open repro project(editor support has to be set to OpenGL)2. Enable Metal Editor support in Player settings3. Resize... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used