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Fixed in 2017.2.0f3

Fixed in 5.6.X, 2017.1.X



Found in


Issue ID




[Gradle] Building fails giving misleading HardcodedDebugMode error



How to reproduce:

1. Open the attached "" project
2. Set "Android" as the current target
3. Set "Gradle" as the build option
4. In player settings > publishing settings set existing keystore (you will find it in the project ../Keystore/TestKeyStore.jks , password is Unity77)
5. Build the project

Actual result: Build fails showing very long error which firstly explains why user shouldn't write android:debuggable attribute in the manifest (in this project user didn't set android:debuggable in AndroidManifest) and later explains the real issue - duplicated files.

Expected result: Error looks same as creating Development build - only real issue is explained that there are duplicate files during packaging of APK.

Reproducible: 5.5.0b1, 5.5.0p3, 5.6.0b2
Gradle introduced in Unity 5.5
Internal builds fine

Comments (2)

  1. D9e2dd5d120784937f001f9e99b76de5?d=mm


    Jan 20, 2017 09:16

    A number of plugins (like Appodeal SDK) requires to add some files to Assets/Plugins/Android/assets and it is a cause of "duplicated files error" in my case.
    Even adding a single PNG file is enough to reproduce the error.

    Unity 5.5.0p1, 5.5.0p2, 5.5.0p3, 5.5.0p4

  2. D9e2dd5d120784937f001f9e99b76de5?d=mm


    Dec 29, 2016 10:23

    Ohhhh.. I hope it will be fixed in a short time

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