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[IL2CPP] [.NET 4.6] Mail doesn't send when calling SmtpClient.Send
Reproduction steps: 1. Allow less secure apps to access your email account. - Google guide: https://support.google.com/accounts/an... Read more
Rewriter errrors when building for UWP refering to System.Net classes
How to reproduce: 1. Download attached project and open "Test" Scene 2. Build game (make sure Universal Windows Platform is selected... Read more
AssetDatabase.importPackageCompleted callback doesn't fire if scripts ha...
Steps to reproduce: 1. Open attached project "947215.zip" 2. Click "Test/ImportPackage" in the Menu Bar *a Unity Package containin... Read more
Prefabbing an object with missing Script component grays out whole Compo...
To reproduce: 1. Open the attached Unity project "MultiSpritePreview.zip" 2. Click on ZombieFemale prefab 3. Inspect the Nothing Se... Read more
Preview of multiple sprites in the inspector are overlapping
To reproduce: 1. Open attached Unity project "MultiSpritePreview.zip" 2. Go to Assets --> Prefabs 3. Click on one of the prefabs, th... Read more
Particle System Sub Emitter maximizes CPU usage up to 95%
Reproduction steps: 1. Download project "Particle Bug.zip" and open in Unity 2. Select object "Problem Particle System" in Hierarchy... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter Play mode and observe Game view 4. Build & Run 5. Obs... Read more
VideoPlayer throws errors in the Windows Standalone build if more than o...
Reproduction steps: 1. Open the attached project "VideoTest.zip"; 2. Open "main.unity" scene; 3. Observe that there are two Quad com... Read more
Creating an AnimationClip using Animation window when the GameObject has...
How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Select "Cube" in the Hierarchy window 4. Open Animation win... Read more
[MSE] Lightmap indices are set incorrectly on lightmap static objects af...
Reproduction steps: 1. Open the attached project "BugSubmission.zip"; 2. Open project to “Menu” scene; 3. Press “Load Scene” to loa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A different artifact is produced every time when importing a ShaderGraph asset
- "InvalidOperationException" error appears when selecting a specific visual tree asset
- “Drags can only be started from MouseDown or MouseDrag events” error is thrown when registering the MouseDownEvent on a BlackboardField and calling DragAndDrop.PrepareStartDrag() and DragAndDrop.StartDrag()
- "Sample Rate Setting" is not shown in the "Default" tab when importing an Audio file
- UI Buttons are no longer interactable when the New Input System Package is installed