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Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...
To reproduce:1) Open the attached project and "Infinite Water Demo" scene2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1, 202... Read more
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR:1. Load the Hub2. Select the Arrow(if you have multiple versions) and select any version3. Click on the project name field4. Dra... Read more
Disabled Built-in Package Modules are included when Building the project
How to reproduce:1. Create an empty project2. Disable all Built-in Packages in the Package Manager3. Build the project4. Inspect the... Read more
Unity hangs on quit after failing to load large number of Video Clips fr...
How to reproduce:1. Open the attached project "1197716.zip"2. Enter Play mode3. Exit Play mode4. Exit Unity Expected result: Unity q... Read more
[Mobile Notifications] Information of Notification icons is drawn over t...
On creating preset of "Android Notification Settings", Information of "Notification icons" drawn over the properties under Android T... Read more
[Mobile Notifications] Default file name while saving preset of "Mobile ...
Default file name while saving preset of "Mobile Notification Settings" is "Notifications:UnityNotificationEditorManager" which inva... Read more
NullReference errors are continuously spammed when adding a package from...
How to reproduce:1. Create a new project and open it2. Go to Edit -> Project Settings -> Editor -> Version Control Mode dro... Read more
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the ... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code