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Standalone build shows "Failed to load mono" error if it is located in a...
To reproduce: 1. Create a new project 2. Set Scripting Runtime Version to .NET 4.6 3. Build it for Windows standalone to the folder... Read more
Editor crashes at prcore::BlitImageRemapNoScale when creating sprite wi...
Steps to reproduce: 1. Download 944413_repro.zip 2. Open "test" scene 3. Enter play mode Results: Editor crashes when creating spri... Read more
[MacOS] Crash in EXC_CRASH (SIGABRT) when trying to use System.Net.Socke...
How to reproduce: 1. Open user's attached project 2. Open "CrashUnity" scene 3. Press play -- Unity crashes Reproduced with: 2017.... Read more
Standard shader shadow is incorrect with Albedo Alpha smoothness
How to reproduce: 1. Download attached project file 2. Open "main" Scene Actual result: Standard shader shadows treat albedo alpha ... Read more
[macOS] Unable to debug managed DLL using Visual Studio for Mac
Visual Studio for Mac can't debug DLL code. Debug works as expected on non-DLL scripts. Visual Studio can debug DLLs on Windows as ... Read more
[OSX] WebRequestUtils.MakeInitialUrl causes CPU spikes
To reproduce: 1. Open project attached by QA on computer with OS X 2. Open "main" scene 3. Open profiler tab, enable record and deep... Read more
GUI.Toolbar, drawn via custom property drawer, is drawn at the top of th...
To reproduce: 1. Open the project, attached by the tester (guiToolbar.zip) 2. Select the Main Camera in the Hierarchy 3. Observe th... Read more
After Facebook support installation Standalone build finishes with errors
How to reproduce: 1. Create empty project file (notice that Facebook support should be installed later) 2. Try to build it on standa... Read more
Importing large .obj file crashes the Editor
To reproduce: 1. Import the attached .obj file into a new project (saidaAMNESIX.dcm.obj) Expected: the Editor doesn't crash due to... Read more
[SPI] Target Eye makes left eye empty and right eye entirely black
When setting one camera to render to the left eye but another camera to render to the right eye, if Single Pass Instancing is chosen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are not outputted to the console when building the project
- A sliding effect occurs on a gradually rotated GameObject when Rigidbody Interpolation is set
- "Unknown format" is thrown when importing DDS files
- Text is rendered with a different font when the "FallbackBoldItalic" font is selected
- UI does not display until editor refresh if assign Source Asset before Panel Settings to UI Document component