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0
votes
Not Reproducible

[Mac] Device Simulator simulates input in a wrong position

Mobile

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Apr 20, 2021

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Version/s: 2021.1.0a3, 2021.2, 2021.2.0a14

How to reproduce:1. Open the attached project "DS-Test-Project.zip"2. Open HomeScene (Assets > Scenes > HomeScene in the Proje... Read more

9
votes
Won't Fix

Editor crashes at "vk_optimusGetDeviceProcAddr" when opening multiple Ed...

Linux

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May 20, 2021

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Version/s: 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new HDRP project and close the Editor2. Go to the project's directory3. Make 20 copies of the project's... Read more

1
votes
Fixed

ForcedScopedThreadAttach error is thrown when sending a UnityWebRequest ...

WebRequest

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May 20, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.2.0a13, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open scene "SampleScene"3. Enter Play Mode4. Click the "Send UnityWebReques... Read more

0
votes
Fixed

Not possible to determine if a keyword is disabled in a variant used for...

Shader System

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May 26, 2021

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Version/s:

The current API for stripping shader variants provides a set of keywords enabled for a particular variant and the shader, which can ... Read more

0
votes
Fixed

[X-Pipeline] HDRenderPipelineGlobalSettings asset name mismatch

Package: Scriptable Render Pipeline HD

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May 26, 2021

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Version/s: 12.0.0

Version tested: a19 + SRP Master Steps to reproduce: 1) Start an empty HDRP project2) Delete HDRenderPipelineGlobalSettings asset, i... Read more

1
votes
Fixed

Duplicate buttons appear in a Hinge Joint component when having two Insp...

IMGUI

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May 25, 2021

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Version/s: 2019.3.0b12, 2020.1.0a6, 2020.2.7f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more

0
votes
Duplicate

[Shuriken] Tessellation materials cause trails to disappear

Package: Scriptable Render Pipeline HD

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May 26, 2021

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Version/s: 12.0.0

Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more

0
votes
Won't Fix

[Shurken] Enabling 'Motion Vectors for Vertex Animation' on the particle...

Package: Scriptable Render Pipeline HD

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May 26, 2021

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Version/s: 12.0

Repro steps:1. Import the attached package2. Open the repro scene3. Press play4. Observe the motion blur on the particles Expected o... Read more

0
votes
Won't Fix

[Shuriken] Tessellation materials cause trails to disappear

Package: Scriptable Render Pipeline HD

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May 26, 2021

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Version/s: 12.0.0

Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more

1
votes
Duplicate

[XR SDK] [OpenXR] Black edges are rendered on the Game Objects when FXAA...

Package: OpenXR Plugin

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May 25, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project ("1338696R.zip")2. Open the "Main" scene3. Open Input Debug window and Lock Input to... Read more

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