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0
votes
Fixed

Preview of multiple sprites in the inspector are overlapping

Graphics - General

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Aug 31, 2017

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Version/s: 2017.2.0b9

To reproduce: 1. Open attached Unity project "MultiSpritePreview.zip" 2. Go to Assets --> Prefabs 3. Click on one of the prefabs, th... Read more

0
votes
Duplicate

Particle System Sub Emitter maximizes CPU usage up to 95%

Visual Effects - Legacy

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Aug 31, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Download project "Particle Bug.zip" and open in Unity 2. Select object "Problem Particle System" in Hierarchy... Read more

0
votes
Duplicate

Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...

Physics

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Aug 31, 2017

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Version/s: 2017.1.0p4

How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter Play mode and observe Game view 4. Build & Run 5. Obs... Read more

0
votes
Duplicate

VideoPlayer throws errors in the Windows Standalone build if more than o...

Video

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Aug 31, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "VideoTest.zip"; 2. Open "main.unity" scene; 3. Observe that there are two Quad com... Read more

0
votes
By Design

Creating an AnimationClip using Animation window when the GameObject has...

Animation

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Sep 01, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Select "Cube" in the Hierarchy window 4. Open Animation win... Read more

0
votes
Fixed

[MSE] Lightmap indices are set incorrectly on lightmap static objects af...

Progressive Lightmapper

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Sep 01, 2017

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Version/s: 2017.1.0p5

Reproduction steps: 1. Open the attached project "BugSubmission.zip"; 2. Open project to “Menu” scene; 3. Press “Load Scene” to loa... Read more

0
votes
Duplicate

Inconsistent result when toggling autoConfigureConnectedAnchor of Config...

Physics

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Sep 01, 2017

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Version/s: 5.6.3p1

How to reproduce: 1. Open QA-supplied project 2. Load scene "Example" 3. Enter the Play mode 4. Select "Cube" in the Hierarchy windo... Read more

0
votes
Won't Fix

OnEndDrag() gets called when one of the drag buttons is released while t...

uGUI

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Sep 01, 2017

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Version/s: 2017.1.1f1

Steps to reproduce: 1. Open attached project "947312.zip" 2. Open "Bug Sample" scene 3. Enter play mode 4. Begin dragging image with... Read more

0
votes
Won't Fix

[Multiplayer] connectionToClient variable is not set on Spawned objects

Networking

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Sep 01, 2017

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Version/s: 2017.2.0b10

connectionToClient variable is set only on Player object. So when you try to use this variable (for example for SpawnWithClientAuth... Read more

0
votes
Fixed

Screen position out of view frustrum when scene camera moves far away fr...

Scene/Game View

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Sep 01, 2017

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Version/s: 2017.2.0b10

To reproduce: 1. In a Scene view, hold RMB and then shift + W to move away from the origin. 2. Move the camera until the errors in ... Read more

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