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[Animation Stream] binding AnimationStream handles on a nested "Humanoid...
This issue now only occurs with Humanoid characters. Same issue on generic hierarchy was addressed with bug#1183581 As soon as you "... Read more
The Attach button is disabled in Target GameObject panel in Visual Effec...
How to reproduce:1. Open the project "VisualEffectGraph"2. Open the scene "SampleScene"3. Select the child "New VFX" of the GameObje... Read more
[Vulkan] [HDRP] Freeze and/or crash when a Material with an HDRP shader ...
Steps to reproduce:1. Open a project with HDRP2. Set Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other... Read more
[Android][OpenGLES] "Failed to get timestamps for frame" errors are thro...
Repro steps:1. Open QA attached project “repro_1201150”2. Make sure "Optimized Frame Pacing" setting is used in Player Settings ->... Read more
'Layout' dropdown button doesn't work after desktop scaling is changed
Steps to repro:1. Create a new project or open an existing one2. Edit -> Preferences -> UI Scaling3. Make sure that "Use defau... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce:1. Open attached project2. Open presets browser window via Window -> Pump Editor -> Presets Browser3. Toggle on "... Read more
[Android] Application crash when calling UnloadUnusedAssets with an exte...
To reproduce:1. Open attached project2. Build and run to android device3. Press Load Video button ( and choose some video from the l... Read more
Incorrect Animator parameter is renamed when trying to rename a paramete...
How to reproduce:1. Open the attached 'project-1202172.zip' project2. In the Animator window open the 'Parameters' tab3. In the sear... Read more
Hierarchy change when creating a child prefab and undoing on a disconnec...
Steps to reproduce:1. Open the Project supplied in Edit2. Go to Scene ("Prefab Bug")3. Make a Prefab out of "Level (Disconnected and... Read more
[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...
How to reproduce:1. Open the "SampleScene" Scene in the user-supplied project2. Wait for the lighting bake to begin3. Observe the cr... Read more
All about bugs
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Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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- Group Node name text is way smaller in the renaming state than the actual display size